Tag: superman 64
Might as well use this as a platform to update people huh?
Progress on Superman 64′s currently on hold for a week and will resume Monday, May 24th. Reason is two fold:
1) This weekend is Otafest, a local convention here in Calgary, and I’m running an event there so I need this week to actually get everything prepared.
2) I lost a bunch of progress in editing the video due to carelessness and I’ve just gotten fed up with it for now. A few days off to work on something else will help me focus a bit more. That and I’ll be on nights at work so I can actually get some editing done then.
There, so that’s where things are at the moment. I’ve gotta get back to making this game in RPG Maker VX for this event. Here’s hoping it goes well.